Facade, Counter-Strike Global Offensive Competitive Level

Posted by on Jun 18, 2014 in Content, Past Stories

Facade, Counter-Strike Global Offensive Competitive Level

Until 6/30/2014 there is a contest for this level to be used in CEVO! Vote for it here:¬†http://cevo.com/custom/vote/cevo-gamebanana-csgo-mapping-contest/ Facade was a level made with competitive players in mind. Although it does not conform to the standard 3 lane map layout, it still has plenty to offer. The focus of this level is on the indoor bombsites, and locking down the rotation paths. Open it up for yourself and see what it’s all about! Click here to the level...

Read More »

Hammer Tutorial V2 Series #21 “Optimization”

Posted by on Apr 13, 2014 in Content, Past Stories, Tutorials

Hammer Tutorial V2 Series #21 “Optimization”

Table of contents: Func_Detail – 00:19 Skybox Creation – 5:52 Hint / Skip – 16:46 Func_Occluder – 24:42 Func_Areaportal – 25:34 Func_Areaportalwindow – 30:41 Fog Z-Clip – 33:32 Prop Fade Distance – 34:23 VVIS VDC Article: https://developer.valvesoftware.com/wiki/Vvis VIS Leaf VDC Article: https://developer.valvesoftware.com/wiki/Visleaf PVS VDC Article: https://developer.valvesoftware.com/wiki/PVS Visibility Optimization VDC...

Read More »