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CSGO Level Design Boot Camp – Day 6 – Introduction to Props

CSGO Level Design Boot Camp – Day 6 – Introduction to Props

Counter-Strike Global Offensive Level Design Boot Camp is made to get you started learning how to create your own CSGO levels as quickly and efficiently as possible. Sit back and enjoy the show! These videos were created for ECS league and were aired on their...

CSGO Level Design Boot Camp – Day 4 – Intro to CS Level Design

CSGO Level Design Boot Camp – Day 4 – Intro to CS Level Design

Counter-Strike Global Offensive Level Design Boot Camp is made to get you started learning how to create your own CSGO levels as quickly and efficiently as possible. Sit back and enjoy the show! These videos were created for ECS league and were aired on their...

CSGO Level Design Boot Camp – Day 3 – Shaping Brushes

CSGO Level Design Boot Camp – Day 3 – Shaping Brushes

Counter-Strike Global Offensive Level Design Boot Camp is made to get you started learning how to create your own CSGO levels as quickly and efficiently as possible. Sit back and enjoy the show! These videos were created for ECS league and were aired on their...

CSGO Level Design Boot Camp – Day 2 – Creating Our First Room

CSGO Level Design Boot Camp – Day 2 – Creating Our First Room

Counter-Strike Global Offensive Level Design Boot Camp is made to get you started learning how to create your own CSGO levels as quickly and efficiently as possible. Sit back and enjoy the show! These videos were created for ECS league and were aired on their...

Configuring Remote Compiling

Configuring Remote Compiling

Some of us have multiple computers laying around that are doing nothing most of the time. Maybe it's a file server that's got an i5 in it, maybe it's slower than your main computer. Heck it could even be a remote server sitting in a data center somewhere. The main...

Porting Content From Other Source Engine Games

Porting Content From Other Source Engine Games

Legal / Use of Community Assets Understanding the Source Engine File Structure Porting an Entire Game's Content into Another Game Extracting Content from a Packed BSP File Porting a Single Texture Porting a Single Model Troubleshooting Ever wanted more content for...