Create Your Own CS:GO Props – My First Source Prop Part 3 – Exporting

Welcome to My First Source Prop! Here you’ll learn my workflow for getting props from a new 3dsmax file into Source Engine! You can use the time codes in the description to see exactly what parts you want!
Creating Collision Mesh: 00:13
Exporting Box to Source with WallWorm: 1:28
Creating VMT for box in VMT_EDITOR: 4:47
Exporting Barrel to Source with WallWorm: 7:24
Creating VMT for Barrel in VMT_EDITOR: 8:31
Exporting Barrel and Box to Source as 1 Prop + Concave CM: 14:37
Placing Props in Hammer: 20:02
VMT_EDITOR: https://github.com/Gira-X/VMT-Editor/…
WallWorm Model Tools: https://wallworm.com/
AO Production Render Preset (LONG TIME): http://www.content.tophattwaffle.com/…
AO Test Render Preset: http://www.content.tophattwaffle.com/…
Substance Source Package: http://www.content.tophattwaffle.com/…