past posts

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Hammer Tutorial V2 Series #21 “Optimization”

Hammer Tutorial V2 Series #21 “Optimization”

Func_Detail - 00:19 Skybox Creation - 5:52 Hint / Skip - 16:46 Func_Occluder - 24:42 Func_Areaportal - 25:34 Func_Areaportalwindow - 30:41 Fog Z-Clip - 33:32 Prop Fade Distance - 34:23 VVIS VDC Article: https://developer.valvesoftware.com/wiki/Vvis VIS Leaf VDC...

Sky Castle, Counter-Strike Global Offensive – Arms Race

Sky Castle, Counter-Strike Global Offensive – Arms Race

Skycastle was create for Gamebanana's high altitude mapping contest. It was constructed over a month or so, and totaled about 60 hours of build time. You can view the creation of this level in the video above. This map uses the Arms Race gamemode, or death match. View...

Configuring Propper For SteamPipe

Configuring Propper For SteamPipe

EDIT: Someone built a new build of Propper for SDK 2013. You can find it here. https://github.com/tuxxi/propper-2013/releases/ The below tutorial still works fine if you want to go that route. At this point I'm no longer supporting anyone with Propper and will be...

Hammer Tutorial V2 Series #16 “Adding Fog to Your Level”

Hammer Tutorial V2 Series #16 “Adding Fog to Your Level”

Learn how to add fog to your main level, and 3D Skybox!! Horizon Texture Downloads (For games other than CSGO): https://www.tophattwaffle.com/downloads/urban-sky-horizon-textures/ VDC Fog: https://developer.valvesoftware.com/wiki/Fog Env_Fog_Controller:...