Mar 3, 2014 | Past Stories, Tutorials
Color Correction VDC: https://developer.valvesoftware.com/wiki/Color_correction Intensity Fix Work Around:...
Mar 3, 2014 | Past Stories, Tutorials
In this simple and quick tutorial we learn how to make things...
Mar 3, 2014 | Past Stories, Tutorials
In this tutorial we will learn how to make dynamic objects follow other objects using the parenting system. This is also how panels in Portal 2 are...
Mar 3, 2014 | Past Stories, Tutorials
Movelinear VDC:...
Feb 26, 2014 | Past Stories
Skycastle was create for Gamebanana’s high altitude mapping contest. It was constructed over a month or so, and totaled about 60 hours of build time. You can view the creation of this level in the video above. This map uses the Arms Race gamemode, or death...
Jan 26, 2014 | Past Stories
wall worm model tools the best thing to happen for source engine modeling... ever EDIT: Someone built a new build of Propper for SDK 2013. You can find it here. https://github.com/tuxxi/propper-2013/releases/ The below tutorial still works fine if you want to go that...