Custom Clouds For 3D Sky Box – Tutorial

Posted by on May 18, 2011 in Past Stories

Someone over at Type3 asked me if I could make a quick tutorial on clouds for the 3D Skybox. So here it is! First off let me say that this is useful for ALL source engine games, but if you’re mapping for Counter-Strike Source you can always use the models for this. Yet if you want a custom look you can always use this! 1. You’ll first need a texture to use for your clouds. I’ve made the one in the screenshot above using FilterForge, but you use what ever...

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