My level crashes when I load my map.
There are a few things that can cause a level to crash the game on start up. Some of the common ones are:
- Breaking a Limit
- A render Limit
- Cause by having too much stuff rendered at a time. Typically results in a overflow of some sorts.
- Entity Limit
- You have too my entities.
- You’re close to the entity limit, then once people spawn the entity count goes up and results in a crash.
- Size Limit
- There is a limit to the Hammer Grid, and if you try to break this limit bad things happen.
- A render Limit
- Invalid Brushes
- Some times you can have a bad brush make it past VBSP (Super rare) but it can cause the issue.
- A brush that is tried to an entity, or group that is causing the crash.
Here are my suggested steps to resolve this issue
- Look over your compile log for errors.
- Put your compile log into the Interlopers Compile Log Error Checker to see if it finds something you missed.
- Take a look at: What is the Process of Elimination Fix?
- Check out: How do I use the Cordon Tool to find issues?
If you’re still stuck, send me an email and be sure to include the compile log and a description of the problem. https://www.tophattwaffle.com/contact/