My level crashes when I load my map.

There are a few things that can cause a level to crash the game on start up. Some of the common ones are:

  • Breaking a Limit
    • A render Limit
      • Cause by having too much stuff rendered at a time. Typically results in a overflow of some sorts.
    • Entity Limit
      • You have too my entities.
      • You’re close to the entity limit, then once people spawn the entity count goes up and results in a crash.
    • Size Limit
      • There is a limit to the Hammer Grid, and if you try to break this limit bad things happen.
  • Invalid Brushes
    • Some times you can have a bad brush make it past VBSP (Super rare) but it can cause the issue.
    • A brush that is tried to an entity, or group that is causing the crash.

Here are my suggested steps to resolve this issue

  1. Look over your compile log for errors.
  2. Put your compile log into the Interlopers Compile Log Error Checker to see if it finds something you missed.
  3. Take a look at: What is the Process of Elimination Fix?
  4. Check out: How do I use the Cordon Tool to find issues?

If you’re still stuck, send me an email and be sure to include the compile log and a description of the problem.